Hot Newest Votes Active Unanswered. Can a class inherit from another class template concretized by itself? Create child class inside parent's class function - is it possible? What is the best way to inherit an interface without using virtual inheritance?
Tintin 3 3 silver badges 12 12 bronze badges. How to use one method for different class objects? Humble 39 9 9 bronze badges. How can I tell a class that it will be the parent class of another type and that it has access to certain data member from its subclass? For example, this is a generic functor CarpeDiemKopi 2 2 silver badges 12 12 bronze badges.
Can a derived class inherit from a templated base that is templated by the given derived class? And is it a good idea?
How to define the type of a mesh
In my real code, I have functions that do Courier 2 2 gold badges 11 11 silver badges 30 30 bronze badges. What are the details of this struct inheriting from a template?
A is declared as a struct? KeithSmith 2 2 gold badges 8 8 silver badges 24 24 bronze badges. John Z. Li 1, 1 1 gold badge 8 8 silver badges 17 17 bronze badges. Type erasure techniques With type erasure, I mean hiding some or all of the type information regarding a class, somewhat like Boost.
I want to get a hold of type erasure techniques, while also sharing those, which I Xeo k 42 42 gold badges silver badges bronze badges. Are static variables in a base class shared by all derived classes? The Overflow Blog. Podcast Ben answers his first question on Stack Overflow. The Overflow Bugs vs. Featured on Meta.VCG Library. Here are the classes, structs, unions and interfaces with brief descriptions:.
Component: Per edge Incremental Mark. Component: Per edge Color. Component: Per vertex Vertex-Edge adjacency relation companion component This component implement one element of the list of edges incident on a vertex. You must use this component only toghether with the corresponding vcg::vertex::VEAdj component in the vertex type. Component: Edge-Edge adjacency relation This component implement store the pointer and index of the adjacent edges.
If the vertex is 1-manifold as in a classical polyline it holds that:. Component: Edge-Face adjacency relation This component implement store the pointer to a face sharing this edge. Per vertex Incremental Mark. Accessory class to update pointers after eventual reallocation caused by adding elements.
Generation and processing of per-vertex and per-face colors according to various strategy. This class is used to compute or update the precomputed data used to efficiently compute point-face distances. Management, updating and computation of per-vertex and per-face flags like border flags.
This class is used to build edge based data structure from indexed data structure and viceversa. Management, updating and computation of per-vertex, per-face, and per-wedge normals. Management, updating and conditional computation of selections per-vertex, per-edge, and per-face.
Methods for computing Polyhedral Mass properties like inertia tensor, volume, etc. A basic sampler class that show the required interface used by the SurfaceSampling class. Triangle split Simple templated function for splitting a triangle with a internal point. It can be templated on a CenterPoint class that is used to generate the position of the internal point. Generic Component: Geometric Position of the vertex Templated on the coordinate class.
In practice you use one of the two specialized class Coord3f and Coord3d You can access to the coordinate of a vertex by mean of the PcP member functions. Specialized Coord Component in floating point precision. Specialized Coord Component in double point precision. Specialized Normal component in floating point precision. Specialized Normal component in double point precision.
Component: Per vertex Color. Component: Per vertex quality The Quality Component is a generic place for storing a float. The term 'quality' is a bit misleading and it is due to its original storic meaning. You should intend it as a general purpose container. Component: Per vertex basic curvature This component keeps the mean an gaussian curvature for a vertex. Used by some of the algorithms of vcg::tri::UpdateCurvature to store the computed curvatures.
Component: Per vertex curvature directions This component keep the principal curvature directions. Component: Per vertex Vertex-Edge adjacency relation It stores a pointer to the first Edge of a list edges that is stored in a distributed way on the edges themselves.Showing 25 50 results of You seem to have CSS turned off. Please don't fill out this field.
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Resources Blog Articles Deals. Menu Help Create Join Login. Visualization and Computer Graphics Lib Brought to you by: cignoniganovelliponchio. This project can now be found here.Rftools builder quarry not working
Flat Threaded. Re: [vcg-devel] changes have been made.Sicilian tarantella
Re: [vcg-devel] trimeshinfo compile errors. Re: [vcg-devel] Major changes ahead Re: [vcg-devel] Some bug fixes. Re: [vcg-devel] Update Trackball. Sign Up No, Thank you. Thanks for helping keep SourceForge clean. X You seem to have CSS turned off. Briefly describe the problem required :. Upload screenshot of ad required :. Dec 2. Jan 6. Feb 5. May 4. Jul 3. Jan 3. Mar 1. May 2. Oct 1. Dec 1. May 3. Jun 2. Jul 2.My app is heavilly based on what I've found in MeshLab :.
Everything took a lot of time run nmake a few times, one weak braeak because my hdd crashed and had to buy a new one. This app is for my diploma, it's non-profit and wont be used seperatly than with the 3D scaner that I have to make. Include io files at the end after everything These errors were from colladaformat.
Oh no! Some styles failed to load. Help Create Join Login. Operations Management. IT Management. Project Management. Resources Blog Articles Deals. Menu Help Create Join Login. Home Browse MeshLab Discussion. MeshLab A processing system for 3D triangular meshes Brought to you by: cignonigranzuglia. This project can now be found here.
Stack Overflow for Teams is a private, secure spot for you and your coworkers to find and share information. I used vcglib to simplify 3D model file. Form the issue, I guess it may caused by the Color in the ply file, So I use ply file without color like this. For now I remove the color attribute of the vertex to make run, this will lost the color info of the mesh. This is just a workaround not the idal way. This line of code is process the color attribute of the vertex in the file.
So I comment this line, then compile the sourcecode and run it. The issue gone. Inspired by this Stackoverflow question how to save color using vcglib? Learn more. Asked 2 years, 11 months ago. Active 2 years, 11 months ago. Viewed times. Form the issue, I guess it may caused by the Color in the ply file, So I use ply file without color like this, ply format ascii 1.
Kris Roofe. Kris Roofe Kris Roofe Active Oldest Votes. Below is the process how can I get it.
C++ Class Member Functions
The program being debugged was signaled while in a function called from GDB. GDB remains in the frame where the signal was received. To change this behavior use "set unwindonsignal on".
When the function is done executing, GDB will silently stop. Then compile and run the code, it works. Sign up or log in Sign up using Google. Sign up using Facebook. Sign up using Email and Password. Post as a guest Name. Email Required, but never shown. The Overflow Blog. Podcast Ben answers his first question on Stack Overflow. The Overflow Bugs vs.GitHub is home to over 50 million developers working together to host and review code, manage projects, and build software together.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community. Already on GitHub? Sign in to your account. I used the function:"samplePoissonDisk" vs,release,x64after I clicked " run" button visual studiothe visual studio was in a state of "Being generated code" and it would seem not to proceed.
But this is not a problem with the mode debug, win Dear cignoni and wangwei I have the same issue. Visual Studio Community edition hangs when the project is built in Release mode. It freezes when the compiler reaches to "Generating Code". It does not have any issue with Debug x86 or x Here is the code I used to decimate a mesh down to faces.
Solution mentioned at 21 comment works. Dear cignoni pituke I have the same problem in VS release x Stay here all the time. We use optional third-party analytics cookies to understand how you use GitHub. Learn more. You can always update your selection by clicking Cookie Preferences at the bottom of the page. For more information, see our Privacy Statement.
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Stack Overflow for Teams is a private, secure spot for you and your coworkers to find and share information. Since you derive from TriMesh, you in turn must declare your own since the compiler-generated ones cannot work. Learn more. Asked 6 years, 8 months ago.
Active 3 years, 8 months ago. Viewed times. VN ,vcgMesh. It didnt help. When i comment out lines using "trimesh" in cpp file. Everything is compiled fine. Active Oldest Votes. Fix: class MyMesh : public yadayada Hans Passant Hans Passant k gold badges silver badges bronze badges. Ok i understand your solution now only remaining problem is how do i contruct new object in. Sign up or log in Sign up using Google. Sign up using Facebook. Sign up using Email and Password.
Post as a guest Name. Email Required, but never shown. The Overflow Blog. Podcast Ben answers his first question on Stack Overflow. The Overflow Bugs vs. Featured on Meta. Responding to the Lavender Letter and commitments moving forward.Fallout 76 shotgun build
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